![]() Just to state an example: The "Dept Under Keel" is one of my most used commands, so I don't end up ramming into the sea I can't describe the joy I thought I would get from this game. But as I attempted to get conformable, I started to notice the poor and mixed up mess that was the crew and submarine commands. The first few hours of play, was perfect as I stumbled around the new features. I can't describe the joy I thought I would get from this game. As of May 2013 there is still no decent fix-all super-mod out there. It takes forever to load, the interface is bad, the graphics are not as good as the trailers suggest, It is too arcade (no matter the difficulty setting), the music and voice acting is bad, and the Uplay DRM is still horrible (but it does have a half-baked offline mode). I really wanted to like this game, but even with all patches and some mods, its still a mess. Having played SilentHunter3 (a good but very mixed experience), I waited till 2013 to get SH5 for £4, hoping most of the flaws had been ironed out. It takes forever to load, the interface is bad, the graphics are not as good as the trailers suggest, It is too Rushed and half Broken. ![]() To summarize, Silent Hunter 5 is not for the impatient, but don't let that stop you, because it offers one of the most rewarding gameplay experiences I have ever seen in a video game … Expand Almost every function and setting imaginable can be tweaked and adjusted with mods or in-game settings. If you want just a moderate amount of realism settings, you can have that. Don't want to play with perfect realism? No problem, you can change your settings to have an almost casual point-and-shoot gameplay. There are many different ways to calculate attack solutions on ships, this freedom is what makes it so believable. Certain realism mods (like real navigation) add to this aspect so much, that it is easy to forget you are playing a video game, that's how good it simulates sub control. The strength of this game is the simulation aspect, which this game does on a very high level. If you are a beginner, search youtube for: How to install SH5 Mods Beginner Tutorial. Some minor annoyances are still present, but it's nothing compared to the stock game (which is a buggy mess to put it mildly). I would say that around 90% of the bugs have been ironed out since the release. After suffering bad reviews after a buggy launch, the game has been greatly improved by tons of community mods that have made this game a very fun and addictive experience. My review: The best and most immersive submarine simulator currently on the market (at this stage it is IMO better than SH3 and SH4). And the always online DRM is no longer forced (can be disabled in Uplay settings), the only thing that requires internet connection is a couple seconds of synchronizing save games with the server. ![]() I haven't had one for a very long time, though. ![]() And the always online DRM is no longer forced (can be disabled in Uplay settings), the only thing that requires internet connection is a couple seconds of synchronizing save games with To address the critics below: The game can be demanding on older systems, but runs flawlessly on mine (Phenom II 965, HD 7850). To address the critics below: The game can be demanding on older systems, but runs flawlessly on mine (Phenom II 965, HD 7850). He gives a lengthy, honest and unbiased review that really dives (no pun intended) into the game. I highly recommend the review of Neal Stevens, webmaster of. Sure, it's got its fault, but Silent Hunter 2, III and 4 were also fairly unfinished when they were released, and look at them now, SHIII in particular with the Grey Wolves Expansion. It has an incredibly moddability and already features things never found in III and 4, except through mods: milk cows, wolf packs, far more complex AI, and a far more dynamic campaign where the AI responds well to your every move, and to all the other traffic in the world. However, with all the mods already out, and several more on the way, it's no big leap to believe that this will become a true classic once touched up by patches and mods. At the moment it's incomplete and fairly shallow, with several missing features and unbalances. It has an incredibly moddability and already features things never found in III Silent Hunter 5 is a mixed bag.
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